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THE SOLSTICE

Project Type

PC Game Experience

Date

December 2021

Project type

Student Project

Role

Lead Designer

Duration

7 Weeks

Inspired by Steam punk machines and early 13th Century naval exploration, The Solstice is a survival turn based 2.5D game that challenges players with resource management to continue to survive the elements of uncharted lands and oceans.

My contributions consisted of menu systems, UI, Sound design, Visual Design. My largest portion of the project was level design and gameplay design.

CONTACT

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Location

Brisbane, Australia

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