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THE SOLSTICE
Project Type
PC Game Experience
Date
December 2021
Project type
Student Project
Role
Lead Designer
Link
Duration
7 Weeks
Inspired by Steam punk machines and early 13th Century naval exploration, The Solstice is a survival turn based 2.5D game that challenges players with resource management to continue to survive the elements of uncharted lands and oceans.
My contributions consisted of menu systems, UI, Sound design, Visual Design. My largest portion of the project was level design and gameplay design.












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