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GROW

Project Type

Mobile Game

Date

Dec 2022

Project type

Student Project

Role

Solo Developer

Duration

5 Weeks

Grow was inspired by wanting to keep my own plants alive, being a proud plant carer. Grow started as a simple concept that has the potential to expand into the true genre of casual incremental idle mobile game.

Throughout this project I created a branding and logo design for the game as well as all of the art and theme. While the VFX and audio were sourced, I spent great care in selecting assets that matched and complemented the theme of Grow.

Being that this was my first attempt at a mobile game, it is a project that has inspired me to continue to consider mobile games as ways to express experiences and emotion.

CONTACT

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Location

Brisbane, Australia

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